Erani

R-4 Anomaly

IP-CPT

Group Composition Unique Rewards Know the Enemies IP-CPT: This boss is stationary, does not target any single player, and does only four notable attacks. First,

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Eternity Vault

Gharj

Group Composition Unique Rewards Tactics This encounter can be dealt with easily by addressing individual mechanics as they occur. Note that the only differences between

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Eternity Vault

Annihilation Droid XRR-3

The Annihilation Droid XRR-3, or the Silentior, is the first boss in the Eternity Vault operation. As the operation’s only true DPS check, your team will want to assemble before venturing up the hill where the Annihilation Droid spawns.

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Sparky in Ravagers operation
Ravagers

Sparky

As the first boss in Ravagers, Sparky features significant add management and movement/positioning mechanics in both story and veteran mode.

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Other Bosses

Toborro’s Courtyard

The Toborro’s Courtyard encounter pits players against the Golden Fury, a massive battle droid affectionally called the golden bunny for its rabbit like ears (or golden chicken, if you’re feeling hungry).

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Other Bosses

Hive of the Mountain Queen

Hive of the Mountain Queen is a single boss operation on Ossus. Known for its add rushes, the Hive Queen fight is both quick and troublesome. Learn how to battle this boss, and her minions, on story and veteran/hard mode.

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Other Bosses

Xenoanalyst II

Xenoanalyst II is an instanced operation boss available during the Relics of the Gree event. Known as the most polite ops boss in the game, this guide covers tactics for 8 and 16 person groups in story and veteran mode.

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World Bosses

Pre-Expansion World Bosses

The world bosses below are found on pre-expansion planets and are generally easier to complete than post-expansion world bosses, even with unbalanced groups. However, SD-0

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World Bosses

Dreadtooth

Dreadtooth comes in 4 difficulties and has 4 associated achievements with killing it at those difficulties. Termed “stacks,” buffing the boss by applying Dreadful Essence – a unique drop gained when killing the boss – increases his health, increases loot drop value, and, at 5 and 10, adds mechanics.

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